![]() Over the course of the game, the player completes quests and develops the character by improving skills. Its main story focuses on the player's character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. The game is set 200 years after the events of Oblivion and takes place in Skyrim, the northernmost province of Tamriel, a continent on the planet Nirn. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011. ![]() I hope that I have not offended you by refusal or by my bad English (English is not my native language).The Elder Scrolls V: Skyrim is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. So I'm not likely to open my code but I can give hints you if you ask about something and it will be within my knowledge. Plus my plan is to do more than just map or some small changes I want to do something more complex and interesting. Tried to spawn humans (according to my idea), but failed. Spawning a cube in catapult and toggling ConstantForce to make catapult fly. I have some funny experiments with basic scene-manipulation, nothing more. I think this fixes will be useful to insert instructions for debugging. My plan is possiblity to automatically change dll due to json configuration file. ![]() I am using Mono.Cecil to edit game library to insert instruction, and insert one instruction as noted above. In fact, there is nothing interesting to share now. Originally posted by Droppel:Mind also sharing your code? I might be able to help.
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